Module Smaws_Client_GameLift.StartGameSessionPlacement

This API works with the following fleet types: EC2, Anywhere, Container

Makes a request to start a new game session using a game session queue. When processing a placement request, Amazon GameLift Servers looks for the best possible available resource to host the game session, based on how the queue is configured to prioritize factors such as resource cost, latency, and location. After selecting an available resource, Amazon GameLift Servers prompts the resource to start a game session. A placement request can include a list of players to create a set of player sessions. The request can also include information to pass to the new game session, such as to specify a game map or other options.

Request options

Use this operation to make the following types of requests.

Result

If successful, this operation generates a new game session placement request and adds it to the game session queue for processing. You can track the status of individual placement requests by calling DescribeGameSessionPlacement or by monitoring queue notifications. When the request status is FULFILLED, a new game session has started and the placement request is updated with connection information for the game session (IP address and port). If the request included player session data, Amazon GameLift Servers creates a player session for each player ID in the request.

The request results in a InvalidRequestException in the following situations:

Amazon GameLift Servers continues to retry each placement request until it reaches the queue's timeout setting. If a request times out, you can resubmit the request to the same queue or try a different queue.

val error_to_string : [ Smaws_Lib.Protocols.AwsJson.error | `InternalServiceException of Types.internal_service_exception | `InvalidRequestException of Types.invalid_request_exception | `NotFoundException of Types.not_found_exception | `UnauthorizedException of Types.unauthorized_exception | `UnsupportedRegionException of Types.unsupported_region_exception ] -> string
val request : 'http_type Smaws_Lib.Context.t -> Types.start_game_session_placement_input -> (Types.start_game_session_placement_output, [> Smaws_Lib.Protocols.AwsJson.error | `InternalServiceException of Types.internal_service_exception | `InvalidRequestException of Types.invalid_request_exception | `NotFoundException of Types.not_found_exception | `UnauthorizedException of Types.unauthorized_exception | `UnsupportedRegionException of Types.unsupported_region_exception ]) Stdlib.result
val request_with_metadata : 'http_type Smaws_Lib.Context.t -> Types.start_game_session_placement_input -> (Types.start_game_session_placement_output Smaws_Lib.Response.t, [> Smaws_Lib.Protocols.AwsJson.error | `InternalServiceException of Types.internal_service_exception | `InvalidRequestException of Types.invalid_request_exception | `NotFoundException of Types.not_found_exception | `UnauthorizedException of Types.unauthorized_exception | `UnsupportedRegionException of Types.unsupported_region_exception ] * Smaws_Lib.Response.metadata) Stdlib.result